About The Project
Developed indi games using CPP.
Built With
- CPP
- OpenGL
- Blender
Tobby’s Math Class
You are Tobby’s gardian for today’s math class. Tobby has to navigate around the classroom and collect materials to meet his target, but once Tobby eats a number, it does not appear again. (Also, remeber you are Tobby’s gardian, which means you have to be responsible for remebering his collections : )
Find the Real Tobby
“Find the Real Tobby” innovatively blends consistency in character movement with a strategy of distinguishing the real Tobby among fakes, creating a captivating and challenging gameplay concept. Players aim for the highest score by guiding the real Tobby through increasingly complex levels, offering a fresh and dynamic gaming experience.
Tobby’s Candy Catch
In this game, Tobby’s mission is to collect flying candy, but there’s a twist! The candy makes a sound and flies in a straight line, but it remains invisible until it gets close to Tobby. Players must rely on their keen sense of hearing and quick reflexes to move Tobby to the right location and catch the candy before it’s too late.
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Guess the Word
In this two person game (Drawer and Guesser), the Guesser has to guess what the Drawer is drawing.
The game implements the client/server multiplayer by passing messages between each other. There are three messages that are being sent over the network. the control_message that send the user’s input to the server, the player_state message that carries the player’s position and velocity and the game_state message that carries the target and candidate words. Recieving the message happens in PlayMode.cpp, Connection.cpp, server.cpp. The server.cpp, Connection.cpp, PlayMode.cpp sends the message.